No matter if together or alone and almost half (47%) of the players are women. A trend that has continued in recent years is that the average age of gamers in Germany is increasing all the time. The reason for the strong rise in the average age is that the over-50 age group is growing particularly strongly. Within one year, the number of players in this age group rose by 800,000 to a total of 9.5 million.
Furthermore, interest in eSport events is also increasing. For Fans it is not always important to be live on the event. The livestream broadcast of the event is very popular in the gaming scene. This channel is still in its infancy and has enormous potential. The same applies to Simracing.
Simracing basically stands for "digital motorsport". In race simulators so-called Simracers fight for a place on the podium. Simracing is closest to reality in the field of eSport, because simulators and racing games are getting better and better. While a professional FIFA gamer would cause nearly no good results on a real playing field of a champion league game, Simracing is different. Here there are already many examples where Simracers are also successful in motorsport and the other way around.
Number of players in Germany in million

Percentage of women and men in the gaming sector in Germany

Percentage of computer and video players per age group in Germany

Forecast of consumer spending on video games in millions of euros

Forecast of sales in the eSport market in millions of US dollars (worldwide)

Percentage of viewers of eSports events in individual age groups in Germany 2018

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Source head picture: Photo by Hello I'm Nik